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Cartoon Smart File Upload With Flash Tutorials flash上传文件教程

软件语言:英文
软件类型:国外软件 - 素材教程 - CG教程
授权方式:商业版
联系邮件:buysoftware@qq.com
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更新时间:2009-07-06 16:57:21
联系方式:QQ 1140988741
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Cartoon Smart File Upload With Flash Tutorials flash上传文件教程


            Cartoon Smart出品的教程:使用Flash上传文件(File Upload with Flash )
            时长4小时。

            教程主要内容是使用Flash上传一个文件,然后在Flash player里显示画面。

            第1部分:如何在Flash界面下简单的上传一个文件(即浏览你的电脑图像文件,并上传到服务器),然后图像将在Flash界面里显示出来。文件不一定非得是图像文件,但是如果文件不是PNG、
            GIF或者JPG格式的话,你就不能往下继续做那些酷炫的效果了。

            第2部分和第3部分的课程内容是这些类型的4个应用例子讲解


            This video tutorial teaches how to Upload a file using Flash, then
            show that
            image in the Flash player. The course summary is below...

            Part 1 of the tutorial teaches how to simply upload a file from a
            Flash
            interface (that is, browse your computer for an image file and
            upload to the server)
            and then that image gets displayed in Flash. The file doesn't
            necessary need to
            be an image file, but if its not a PNG, GIF or JPG then you can't do
            all the cool
            stuff to follow.

            So Part 2 and 3 of the lesson cover the follow scenarios for what
            you MIGHT want
            to do with this application....

            Scenario #1: Upload an image into Flash, and then the image becomes
            drag-n-droppable
            AND dressup-able. So the library can hold different items you might
            want to dress
            up the image with. The example file just uses a hat, but you can
            extend this to
            tons of different images. And once you dress up the image, the user
            can print out
            the final composition.

            Scenario #2: Upload an image into Flash and a looping motion tween
            is applied. So the
            image kind of hovers. Again you can drag and drop the image, but
            this time a bullseye
            target appears and if you drag the image over top, a hitTestObject
            command will call
            a function to do whatever. In the example file the image kind of
            shrinks and "sticks"
            to the bullseye, and calls a URL to open.

            Scenario #3: Upload an image into Flash and set a mask for it. So
            both the mask and
            image are moveable for fine-tuning, and you can then set / unset a
            mask for it. The
            mask can be any shaped-design.

            Scenario #4. This time the user can upload two images from Flash
            which get used in an
            animation ( jibjab.com has the best examples of these animation )
            And instead of using
            preset masks like the previous example, you can adjust handles (or
            control points) on the
            mask to get a better masking effect. And of course one image could
            be a head, the other
            could be a mouth, and then you can animate those however. The end
            example basically leaves
            you with everything you need to start keyframing a lengthy lipsynced
            animation. But keep
            in mind, the jibjab reference is just one possible thing you could
            do. You could just simply
            create a canned animation using someone's logo or whatever. Fade in,
            fade out, whatever.

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